Package com.esotericsoftware.spine

Source Code of com.esotericsoftware.spine.SkeletonBinary

/*******************************************************************************
* Copyright (c) 2013, Esoteric Software
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
*    list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
*    this list of conditions and the following disclaimer in the documentation
*    and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
******************************************************************************/

package com.esotericsoftware.spine;

import com.esotericsoftware.spine.Animation.AttachmentTimeline;
import com.esotericsoftware.spine.Animation.ColorTimeline;
import com.esotericsoftware.spine.Animation.CurveTimeline;
import com.esotericsoftware.spine.Animation.RotateTimeline;
import com.esotericsoftware.spine.Animation.ScaleTimeline;
import com.esotericsoftware.spine.Animation.Timeline;
import com.esotericsoftware.spine.Animation.TranslateTimeline;
import com.esotericsoftware.spine.attachments.AtlasAttachmentLoader;
import com.esotericsoftware.spine.attachments.Attachment;
import com.esotericsoftware.spine.attachments.AttachmentLoader;
import com.esotericsoftware.spine.attachments.AttachmentType;
import com.esotericsoftware.spine.attachments.RegionAttachment;
import com.esotericsoftware.spine.attachments.RegionSequenceAttachment;
import com.esotericsoftware.spine.attachments.RegionSequenceAttachment.Mode;

import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.DataInput;
import com.badlogic.gdx.utils.SerializationException;

import java.io.IOException;

public class SkeletonBinary {
  static public final int TIMELINE_SCALE = 0;
  static public final int TIMELINE_ROTATE = 1;
  static public final int TIMELINE_TRANSLATE = 2;
  static public final int TIMELINE_ATTACHMENT = 3;
  static public final int TIMELINE_COLOR = 4;

  static public final int CURVE_LINEAR = 0;
  static public final int CURVE_STEPPED = 1;
  static public final int CURVE_BEZIER = 2;

  static private final Color tempColor = new Color();

  private final AttachmentLoader attachmentLoader;
  private float scale = 1;

  public SkeletonBinary (TextureAtlas atlas) {
    attachmentLoader = new AtlasAttachmentLoader(atlas);
  }

  public SkeletonBinary (AttachmentLoader attachmentLoader) {
    this.attachmentLoader = attachmentLoader;
  }

  public float getScale () {
    return scale;
  }

  /** Scales the bones, images, and animations as they are loaded. */
  public void setScale (float scale) {
    this.scale = scale;
  }

  public SkeletonData readSkeletonData (FileHandle file) {
    if (file == null) throw new IllegalArgumentException("file cannot be null.");

    SkeletonData skeletonData = new SkeletonData();
    skeletonData.setName(file.nameWithoutExtension());

    DataInput input = new DataInput(file.read(512));
    try {
      // Bones.
      for (int i = 0, n = input.readInt(true); i < n; i++) {
        String name = input.readString();
        BoneData parent = null;
        String parentName = input.readString();
        if (parentName != null) {
          parent = skeletonData.findBone(parentName);
          if (parent == null) throw new SerializationException("Parent bone not found: " + parentName);
        }
        BoneData boneData = new BoneData(name, parent);
        boneData.x = input.readFloat() * scale;
        boneData.y = input.readFloat() * scale;
        boneData.scaleX = input.readFloat();
        boneData.scaleY = input.readFloat();
        boneData.rotation = input.readFloat();
        boneData.length = input.readFloat() * scale;
        boneData.inheritScale = input.readByte() == 1;
        boneData.inheritRotation = input.readByte() == 1;
        skeletonData.addBone(boneData);
      }

      // Slots.
      for (int i = 0, n = input.readInt(true); i < n; i++) {
        String slotName = input.readString();
        String boneName = input.readString();
        BoneData boneData = skeletonData.findBone(boneName);
        if (boneData == null) throw new SerializationException("Bone not found: " + boneName);
        SlotData slotData = new SlotData(slotName, boneData);
        Color.rgba8888ToColor(slotData.getColor(), input.readInt());
        slotData.setAttachmentName(input.readString());
        slotData.additiveBlending = input.readByte() == 1;
        skeletonData.addSlot(slotData);
      }

      // Default skin.
      Skin defaultSkin = readSkin(input, "default");
      if (defaultSkin != null) {
        skeletonData.setDefaultSkin(defaultSkin);
        skeletonData.addSkin(defaultSkin);
      }

      // Skins.
      for (int i = 0, n = input.readInt(true); i < n; i++)
        skeletonData.addSkin(readSkin(input, input.readString()));

      // Animations.
      for (int i = 0, n = input.readInt(true); i < n; i++)
        readAnimation(input.readString(), input, skeletonData);

    } catch (IOException ex) {
      throw new SerializationException("Error reading skeleton file.", ex);
    } finally {
      try {
        input.close();
      } catch (IOException ignored) {
      }
    }

    skeletonData.bones.shrink();
    skeletonData.slots.shrink();
    skeletonData.skins.shrink();
    return skeletonData;
  }

  private Skin readSkin (DataInput input, String skinName) throws IOException {
    int slotCount = input.readInt(true);
    if (slotCount == 0) return null;
    Skin skin = new Skin(skinName);
    for (int i = 0; i < slotCount; i++) {
      int slotIndex = input.readInt(true);
      int attachmentCount = input.readInt(true);
      for (int ii = 0; ii < attachmentCount; ii++) {
        String name = input.readString();
        skin.addAttachment(slotIndex, name, readAttachment(input, skin, name));
      }
    }
    return skin;
  }

  private Attachment readAttachment (DataInput input, Skin skin, String attachmentName) throws IOException {
    String name = input.readString();
    if (name == null) name = attachmentName;

    AttachmentType type = AttachmentType.values()[input.readByte()];
    Attachment attachment = attachmentLoader.newAttachment(skin, type, name);

    if (attachment instanceof RegionSequenceAttachment) {
      RegionSequenceAttachment regionSequenceAttachment = (RegionSequenceAttachment)attachment;
      regionSequenceAttachment.setFrameTime(1 / input.readFloat());
      regionSequenceAttachment.setMode(Mode.values()[input.readInt(true)]);
    }

    if (attachment instanceof RegionAttachment) {
      RegionAttachment regionAttachment = (RegionAttachment)attachment;
      regionAttachment.setX(input.readFloat() * scale);
      regionAttachment.setY(input.readFloat() * scale);
      regionAttachment.setScaleX(input.readFloat());
      regionAttachment.setScaleY(input.readFloat());
      regionAttachment.setRotation(input.readFloat());
      regionAttachment.setWidth(input.readFloat() * scale);
      regionAttachment.setHeight(input.readFloat() * scale);
      regionAttachment.updateOffset();
    }

    return attachment;
  }

  private void readAnimation (String name, DataInput input, SkeletonData skeletonData) {
    Array<Timeline> timelines = new Array();
    float duration = 0;

    try {
      int boneCount = input.readInt(true);
      for (int i = 0; i < boneCount; i++) {
        String boneName = input.readString();
        int boneIndex = skeletonData.findBoneIndex(boneName);
        if (boneIndex == -1) throw new SerializationException("Bone not found: " + boneName);
        int itemCount = input.readInt(true);
        for (int ii = 0; ii < itemCount; ii++) {
          int timelineType = input.readByte();
          int keyCount = input.readInt(true);
          switch (timelineType) {
          case TIMELINE_ROTATE: {
            RotateTimeline timeline = new RotateTimeline(keyCount);
            timeline.setBoneIndex(boneIndex);
            for (int keyframeIndex = 0; keyframeIndex < keyCount; keyframeIndex++) {
              timeline.setFrame(keyframeIndex, input.readFloat(), input.readFloat());
              if (keyframeIndex < keyCount - 1) readCurve(input, keyframeIndex, timeline);
            }
            timelines.add(timeline);
            duration = Math.max(duration, timeline.getFrames()[keyCount * 2 - 2]);
            break;
          }
          case TIMELINE_TRANSLATE:
          case TIMELINE_SCALE:
            TranslateTimeline timeline;
            float timelineScale = 1;
            if (timelineType == TIMELINE_SCALE)
              timeline = new ScaleTimeline(keyCount);
            else {
              timeline = new TranslateTimeline(keyCount);
              timelineScale = scale;
            }
            timeline.setBoneIndex(boneIndex);
            for (int keyframeIndex = 0; keyframeIndex < keyCount; keyframeIndex++) {
              timeline.setFrame(keyframeIndex, input.readFloat(), input.readFloat() * timelineScale, input.readFloat()
                * timelineScale);
              if (keyframeIndex < keyCount - 1) readCurve(input, keyframeIndex, timeline);
            }
            timelines.add(timeline);
            duration = Math.max(duration, timeline.getFrames()[keyCount * 3 - 3]);
            break;
          default:
            throw new RuntimeException("Invalid timeline type for a bone: " + timelineType + " (" + boneName + ")");
          }
        }
      }

      int slotCount = input.readInt(true);
      for (int i = 0; i < slotCount; i++) {
        String slotName = input.readString();
        int slotIndex = skeletonData.findSlotIndex(slotName);
        int itemCount = input.readInt(true);
        for (int ii = 0; ii < itemCount; ii++) {
          int timelineType = input.readByte();
          int keyCount = input.readInt(true);
          switch (timelineType) {
          case TIMELINE_COLOR: {
            ColorTimeline timeline = new ColorTimeline(keyCount);
            timeline.setSlotIndex(slotIndex);
            for (int keyframeIndex = 0; keyframeIndex < keyCount; keyframeIndex++) {
              float time = input.readFloat();
              Color.rgba8888ToColor(tempColor, input.readInt());
              timeline.setFrame(keyframeIndex, time, tempColor.r, tempColor.g, tempColor.b, tempColor.a);
              if (keyframeIndex < keyCount - 1) readCurve(input, keyframeIndex, timeline);
            }
            timelines.add(timeline);
            duration = Math.max(duration, timeline.getFrames()[keyCount * 5 - 5]);
            break;
          }
          case TIMELINE_ATTACHMENT:
            AttachmentTimeline timeline = new AttachmentTimeline(keyCount);
            timeline.setSlotIndex(slotIndex);
            for (int keyframeIndex = 0; keyframeIndex < keyCount; keyframeIndex++)
              timeline.setFrame(keyframeIndex, input.readFloat(), input.readString());
            timelines.add(timeline);
            duration = Math.max(duration, timeline.getFrames()[keyCount - 1]);
            break;
          default:
            throw new RuntimeException("Invalid timeline type for a slot: " + timelineType + " (" + slotName + ")");
          }
        }
      }
    } catch (IOException ex) {
      throw new SerializationException("Error reading skeleton file.", ex);
    }

    timelines.shrink();
    skeletonData.addAnimation(new Animation(name, timelines, duration));
  }

  private void readCurve (DataInput input, int keyframeIndex, CurveTimeline timeline) throws IOException {
    switch (input.readByte()) {
    case CURVE_STEPPED:
      timeline.setStepped(keyframeIndex);
      break;
    case CURVE_BEZIER:
      timeline.setCurve(keyframeIndex, input.readFloat(), input.readFloat(), input.readFloat(), input.readFloat());
      break;
    }
  }
}
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