Package ch.sahits.game.graphic.image.model

Examples of ch.sahits.game.graphic.image.model.NamedPolygon.addPoint()


    poly.addPoint(offsetter.computeXOffset(537),
        offsetter.computeYOffset(217));
    meanY = (poly.ypoints[0] + poly.ypoints[3]) / 2;
    polygons.put(meanY, poly);
    poly = new NamedPolygon(names[TEXT_FOCUS_CREDITS]);
    poly.addPoint(offsetter.computeXOffset(501),
        offsetter.computeYOffset(252));
    poly.addPoint(offsetter.computeXOffset(619),
        offsetter.computeYOffset(285));
    poly.addPoint(offsetter.computeXOffset(603),
        offsetter.computeYOffset(324));
View Full Code Here


    meanY = (poly.ypoints[0] + poly.ypoints[3]) / 2;
    polygons.put(meanY, poly);
    poly = new NamedPolygon(names[TEXT_FOCUS_CREDITS]);
    poly.addPoint(offsetter.computeXOffset(501),
        offsetter.computeYOffset(252));
    poly.addPoint(offsetter.computeXOffset(619),
        offsetter.computeYOffset(285));
    poly.addPoint(offsetter.computeXOffset(603),
        offsetter.computeYOffset(324));
    poly.addPoint(offsetter.computeXOffset(490),
        offsetter.computeYOffset(309));
View Full Code Here

    poly = new NamedPolygon(names[TEXT_FOCUS_CREDITS]);
    poly.addPoint(offsetter.computeXOffset(501),
        offsetter.computeYOffset(252));
    poly.addPoint(offsetter.computeXOffset(619),
        offsetter.computeYOffset(285));
    poly.addPoint(offsetter.computeXOffset(603),
        offsetter.computeYOffset(324));
    poly.addPoint(offsetter.computeXOffset(490),
        offsetter.computeYOffset(309));
    meanY = (poly.ypoints[0] + poly.ypoints[3]) / 2;
    polygons.put(meanY, poly);
View Full Code Here

        offsetter.computeYOffset(252));
    poly.addPoint(offsetter.computeXOffset(619),
        offsetter.computeYOffset(285));
    poly.addPoint(offsetter.computeXOffset(603),
        offsetter.computeYOffset(324));
    poly.addPoint(offsetter.computeXOffset(490),
        offsetter.computeYOffset(309));
    meanY = (poly.ypoints[0] + poly.ypoints[3]) / 2;
    polygons.put(meanY, poly);
    poly = new NamedPolygon(names[TEXT_FOCUS_HISTORY]);
    poly.addPoint(offsetter.computeXOffset(459),
View Full Code Here

    poly.addPoint(offsetter.computeXOffset(490),
        offsetter.computeYOffset(309));
    meanY = (poly.ypoints[0] + poly.ypoints[3]) / 2;
    polygons.put(meanY, poly);
    poly = new NamedPolygon(names[TEXT_FOCUS_HISTORY]);
    poly.addPoint(offsetter.computeXOffset(459),
        offsetter.computeYOffset(325));
    poly.addPoint(offsetter.computeXOffset(587),
        offsetter.computeYOffset(365));
    poly.addPoint(offsetter.computeXOffset(574),
        offsetter.computeYOffset(422));
View Full Code Here

    meanY = (poly.ypoints[0] + poly.ypoints[3]) / 2;
    polygons.put(meanY, poly);
    poly = new NamedPolygon(names[TEXT_FOCUS_HISTORY]);
    poly.addPoint(offsetter.computeXOffset(459),
        offsetter.computeYOffset(325));
    poly.addPoint(offsetter.computeXOffset(587),
        offsetter.computeYOffset(365));
    poly.addPoint(offsetter.computeXOffset(574),
        offsetter.computeYOffset(422));
    poly.addPoint(offsetter.computeXOffset(423),
        offsetter.computeYOffset(389));
View Full Code Here

    poly = new NamedPolygon(names[TEXT_FOCUS_HISTORY]);
    poly.addPoint(offsetter.computeXOffset(459),
        offsetter.computeYOffset(325));
    poly.addPoint(offsetter.computeXOffset(587),
        offsetter.computeYOffset(365));
    poly.addPoint(offsetter.computeXOffset(574),
        offsetter.computeYOffset(422));
    poly.addPoint(offsetter.computeXOffset(423),
        offsetter.computeYOffset(389));
    meanY = (poly.ypoints[0] + poly.ypoints[3]) / 2;
    polygons.put(meanY, poly);
View Full Code Here

        offsetter.computeYOffset(325));
    poly.addPoint(offsetter.computeXOffset(587),
        offsetter.computeYOffset(365));
    poly.addPoint(offsetter.computeXOffset(574),
        offsetter.computeYOffset(422));
    poly.addPoint(offsetter.computeXOffset(423),
        offsetter.computeYOffset(389));
    meanY = (poly.ypoints[0] + poly.ypoints[3]) / 2;
    polygons.put(meanY, poly);
    poly = new NamedPolygon(names[TEXT_FOCUS_BACK]);
    poly.addPoint(offsetter.computeXOffset(392),offsetter.computeYOffset(397));
View Full Code Here

    poly.addPoint(offsetter.computeXOffset(423),
        offsetter.computeYOffset(389));
    meanY = (poly.ypoints[0] + poly.ypoints[3]) / 2;
    polygons.put(meanY, poly);
    poly = new NamedPolygon(names[TEXT_FOCUS_BACK]);
    poly.addPoint(offsetter.computeXOffset(392),offsetter.computeYOffset(397));
    poly.addPoint(offsetter.computeXOffset(433),offsetter.computeYOffset(408));
    poly.addPoint(offsetter.computeXOffset(427),offsetter.computeYOffset(426));
    poly.addPoint(offsetter.computeXOffset(385),offsetter.computeYOffset(416));
    meanY = (poly.ypoints[0] + poly.ypoints[3]) / 2;
    polygons.put(meanY, poly);
View Full Code Here

        offsetter.computeYOffset(389));
    meanY = (poly.ypoints[0] + poly.ypoints[3]) / 2;
    polygons.put(meanY, poly);
    poly = new NamedPolygon(names[TEXT_FOCUS_BACK]);
    poly.addPoint(offsetter.computeXOffset(392),offsetter.computeYOffset(397));
    poly.addPoint(offsetter.computeXOffset(433),offsetter.computeYOffset(408));
    poly.addPoint(offsetter.computeXOffset(427),offsetter.computeYOffset(426));
    poly.addPoint(offsetter.computeXOffset(385),offsetter.computeYOffset(416));
    meanY = (poly.ypoints[0] + poly.ypoints[3]) / 2;
    polygons.put(meanY, poly);
    poly = new NamedPolygon(names[TEXT_FOCUS_NEXT]);
View Full Code Here

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