if (!activeChar.canDuel())
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_ARE_UNABLE_TO_REQUEST_A_DUEL_AT_THIS_TIME));
return;
}
else if (!targetChar.canDuel())
{
activeChar.sendPacket(targetChar.getNoDuelReason());
return;
}
// Players may not be too far apart