Package lineage2.gameserver.network.clientpackets

Source Code of lineage2.gameserver.network.clientpackets.RequestDuelStart

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;

import lineage2.gameserver.Config;
import lineage2.gameserver.data.xml.holder.EventHolder;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.World;
import lineage2.gameserver.model.entity.events.EventType;
import lineage2.gameserver.model.entity.events.impl.DuelEvent;
import lineage2.gameserver.network.serverpackets.SystemMessage2;
import lineage2.gameserver.network.serverpackets.components.SystemMsg;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestDuelStart extends L2GameClientPacket
{
  /**
   * Field _name.
   */
  private String _name;
  /**
   * Field _duelType.
   */
  private int _duelType;
 
  /**
   * Method readImpl.
   */
  @Override
  protected void readImpl()
  {
    _name = readS(Config.CNAME_MAXLEN);
    _duelType = readD();
  }
 
  /**
   * Method runImpl.
   */
  @Override
  protected void runImpl()
  {
    Player player = getClient().getActiveChar();
    if (player == null)
    {
      return;
    }
    if (player.isActionsDisabled())
    {
      player.sendActionFailed();
      return;
    }
    if (player.isProcessingRequest())
    {
      player.sendPacket(SystemMsg.WAITING_FOR_ANOTHER_REPLY);
      return;
    }
    Player target = World.getPlayer(_name);
    if ((target == null) || (target == player))
    {
      player.sendPacket(SystemMsg.THERE_IS_NO_OPPONENT_TO_RECEIVE_YOUR_CHALLENGE_FOR_A_DUEL);
      return;
    }
    DuelEvent duelEvent = EventHolder.getInstance().getEvent(EventType.PVP_EVENT, _duelType);
    if (duelEvent == null)
    {
      return;
    }
    if (!duelEvent.canDuel(player, target, true))
    {
      return;
    }
    if (target.isBusy())
    {
      player.sendPacket(new SystemMessage2(SystemMsg.C1_IS_ON_ANOTHER_TASK).addName(target));
      return;
    }
    duelEvent.askDuel(player, target);
  }
}
TOP

Related Classes of lineage2.gameserver.network.clientpackets.RequestDuelStart

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.