if (!player.isSubClassActive())
player.setBaseClass(classidval);
String newclass = player.getTemplate().className;
player.store();
player.sendMessage("A GM changed your class to "+newclass);
player.broadcastUserInfo();
activeChar.sendMessage(player.getName()+" is a "+newclass);
}
activeChar.sendMessage("Usage: //setclass <valid_new_classid>");
}
catch (StringIndexOutOfBoundsException e)