Examples of breakCast()


Examples of com.l2jfrozen.gameserver.model.L2Character.breakCast()

      {
        // Manage attack or cast break of the target (calculating rate, sending message...)
        if(!target.isRaid() && Formulas.calcAtkBreak(target, damage))
        {
          target.breakAttack();
          target.breakCast();
        }

        activeChar.sendDamageMessage(target, damage, mcrit, false, false);

        if(skill.hasEffects())
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Examples of com.l2jfrozen.gameserver.model.L2Character.breakCast()

        // Manage attack or cast break of the target (calculating rate, sending message...)
        if(!target.isRaid() && Formulas.calcAtkBreak(target, damage))
        {
          target.breakAttack();
          target.breakCast();
        }

        activeChar.sendDamageMessage(target, damage, false, false, false);

      }
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Examples of com.l2jfrozen.gameserver.model.L2Character.breakCast()

      // Manage attack or cast break of the target (calculating rate, sending message...)
      if(!target.isRaid() && Formulas.calcAtkBreak(target, damage))
      {
        target.breakAttack();
        target.breakCast();
      }
      skill.getEffects(activeChar, target, ss, sps, bss);
      activeChar.sendDamageMessage(target, damage, false, false, false);
      target.setCurrentCp(target.getCurrentCp() - damage);
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Examples of com.l2jfrozen.gameserver.model.L2Character.breakCast()

      {
        // Manage attack or cast break of the target (calculating rate, sending message...)
        if (!target.isRaid() && Formulas.calcAtkBreak(target, damage))
        {
          target.breakAttack();
          target.breakCast();
        }
       
        activeChar.sendDamageMessage(target, damage, mcrit, false, false);
       
        if (hasEffects() && getTargetType() != SkillTargetType.TARGET_CORPSE_MOB)
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Examples of net.sf.l2j.gameserver.model.L2Character.breakCast()

            // Manage attack or cast break of the target (calculating rate, sending message...)
            if (!target.isRaid() && Formulas.getInstance().calcAtkBreak(target, damage))
            {
              target.breakAttack();
              target.breakCast();
            }
            skill.getEffects(activeChar, target);
            activeChar.sendDamageMessage(target, damage, false, false, false);
            target.setCurrentCp(target.getCurrentCp() - damage);
        }
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Examples of net.sf.l2j.gameserver.model.L2Character.breakCast()

            {
                // Manage attack or cast break of the target (calculating rate, sending message...)
                if (!target.isRaid() && Formulas.getInstance().calcAtkBreak(target, damage))
                {
                    target.breakAttack();
                    target.breakCast();
                }

                activeChar.sendDamageMessage(target, damage, mcrit, false, false);

                if (skill.hasEffects())
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Examples of net.sf.l2j.gameserver.model.L2Character.breakCast()

            {
                // Manage attack or cast break of the target (calculating rate, sending message...)
                if (!target.isRaid() && Formulas.getInstance().calcAtkBreak(target, damage))
                {
                    target.breakAttack();
                    target.breakCast();
                }

              activeChar.sendDamageMessage(target, damage, mcrit, false, false);
               
                if (hasEffects() && getTargetType() != SkillTargetType.TARGET_CORPSE_MOB)
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Examples of net.sf.l2j.gameserver.model.L2Character.breakCast()

              // Manage attack or cast break of the target (calculating rate, sending message...)
              if (!target.isRaid() && Formulas.getInstance().calcAtkBreak(target, damage))
              {
                  target.breakAttack();
                  target.breakCast();
              }

              activeChar.sendDamageMessage(target, damage, false, false, false);

      }
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