Examples of VehicleInfo


Examples of com.l2jfrozen.gameserver.network.serverpackets.VehicleInfo

        }
        else if(object instanceof L2BoatInstance)
        {
          if(!_activeChar.isInBoat() && object != _activeChar.getBoat())
          {
            _activeChar.sendPacket(new VehicleInfo((L2BoatInstance) object));
            ((L2BoatInstance) object).sendVehicleDeparture(_activeChar);
          }
        }
        else if(object instanceof L2StaticObjectInstance)
        {
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Examples of com.l2jfrozen.gameserver.network.serverpackets.VehicleInfo

      else if(object instanceof L2BoatInstance)
      {
        if(!active_char.isInBoat())
          if(object != active_char.getBoat())
          {
            active_char.sendPacket(new VehicleInfo((L2BoatInstance) object));
            ((L2BoatInstance) object).sendVehicleDeparture(active_char);
          }
      }
      else if(object instanceof L2StaticObjectInstance)
      {
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Examples of com.l2jfrozen.gameserver.network.serverpackets.VehicleInfo

    Collection<L2PcInstance> knownPlayers = getKnownList().getKnownPlayers().values();
    _cycle = 1;
    beginCycle();
    if(knownPlayers == null || knownPlayers.isEmpty())
      return;
    VehicleInfo vi = new VehicleInfo(this);
    for(L2PcInstance player : knownPlayers)
    {
      player.sendPacket(vi);
    }
    knownPlayers = null;
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Examples of l2p.gameserver.serverpackets.VehicleInfo

  }

  @Override
  public void broadcastVehicleInfo()
  {
    broadcastPacket(new VehicleInfo(this));
  }
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Examples of l2p.gameserver.serverpackets.VehicleInfo

  {
    if(player.isGM())
    {
      player.sendMessage("sendVehicleInfo");
    }
    player.sendPacket(new VehicleInfo(this));
  }
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Examples of lineage2.gameserver.network.serverpackets.VehicleInfo

   * @return L2GameServerPacket
   */
  @Override
  public L2GameServerPacket infoPacket()
  {
    return new VehicleInfo(this);
  }
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Examples of net.sf.l2j.gameserver.serverpackets.VehicleInfo

    Collection<L2PcInstance> knownPlayers = getKnownList().getKnownPlayers().values();
    _cycle = 1;
    beginCycle();
    if (knownPlayers == null || knownPlayers.isEmpty())
      return;
    VehicleInfo vi = new VehicleInfo(this);
    for (L2PcInstance player : knownPlayers)
      player.sendPacket(vi);
  }
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Examples of net.sf.l2j.gameserver.serverpackets.VehicleInfo

            else if (object instanceof L2BoatInstance)
            {
              if(!getActiveChar().isInBoat())
              if(object != getActiveChar().getBoat())
              {
                getActiveChar().sendPacket(new VehicleInfo((L2BoatInstance) object));
                ((L2BoatInstance) object).sendVehicleDeparture(getActiveChar());
              }
            }
            else if (object instanceof L2StaticObjectInstance)
            {
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Examples of net.sf.l2j.gameserver.serverpackets.VehicleInfo

        }
        else if (object instanceof L2BoatInstance)
        {
          if(!_activeChar.isInBoat() && object != _activeChar.getBoat())
          {
            _activeChar.sendPacket(new VehicleInfo((L2BoatInstance) object));
            ((L2BoatInstance) object).sendVehicleDeparture(_activeChar);
          }
        }
        else if (object instanceof L2StaticObjectInstance)
          _activeChar.sendPacket(new StaticObject((L2StaticObjectInstance) object));
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