Examples of UniformMat4Binder


Examples of fcagnin.jgltut.framework.SceneBinders.UniformMat4Binder

        lightNumBinder = new UniformIntBinder();
        SceneBinders.associateUniformWithNodes( nodes, lightNumBinder, "numberOfLights" );
        SceneBinders.setStateBinderWithNodes( nodes, lightNumBinder );

        lightProjMatBinder = new UniformMat4Binder();
        SceneBinders.associateUniformWithNodes( nodes, lightProjMatBinder, "cameraToLightProjMatrix" );
        SceneBinders.setStateBinderWithNodes( nodes, lightProjMatBinder );

        camLightPosBinder = new UniformVec3Binder();
        SceneBinders.associateUniformWithNodes( nodes, camLightPosBinder, "cameraSpaceProjLightPos" );
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Examples of fcagnin.jgltut.framework.SceneBinders.UniformMat4Binder

        lightNumBinder = new UniformIntBinder();
        SceneBinders.associateUniformWithNodes( nodes, lightNumBinder, "numberOfLights" );
        SceneBinders.setStateBinderWithNodes( nodes, lightNumBinder );

        lightProjMatBinder = new UniformMat4Binder();
        SceneBinders.associateUniformWithNodes( nodes, lightProjMatBinder, "cameraToLightProjMatrix" );
        SceneBinders.setStateBinderWithNodes( nodes, lightProjMatBinder );

        camLightPosBinder = new UniformVec3Binder();
        SceneBinders.associateUniformWithNodes( nodes, camLightPosBinder, "cameraSpaceProjLightPos" );
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