ItemStack compare = inventory.getStackInSlot(1);
int amount = compare.getItem() instanceof IModifyable ? compare.stackSize : 1;
inventory.decrStackSize(1, amount);
if (!player.worldObj.isRemote && full)
player.worldObj.playSoundEffect(player.posX, player.posY, player.posZ, "tinker:little_saw", 1.0F, (random.nextFloat() - random.nextFloat()) * 0.2F + 1.0F);
MinecraftForge.EVENT_BUS.post(new ToolCraftedEvent(this.inventory, player, stack));
}
else
//Simply naming items
{
int amount = inventory.getStackInSlot(1).stackSize;