package tconstruct.tools.inventory;
import java.util.Random;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.MinecraftForge;
import tconstruct.library.event.ToolCraftedEvent;
import tconstruct.library.modifier.IModifyable;
public class SlotToolForge extends SlotTool
{
/** The player that is using the GUI where this slot resides. */
Random random = new Random();
public SlotToolForge(EntityPlayer entityplayer, IInventory builder, int par3, int par4, int par5)
{
super(entityplayer, builder, par3, par4, par5);
}
protected void onCrafting (ItemStack stack)
{
if (stack.getItem() instanceof IModifyable)
{
NBTTagCompound tags = stack.getTagCompound().getCompoundTag(((IModifyable) stack.getItem()).getBaseTagName());
Boolean full = (inventory.getStackInSlot(2) != null || inventory.getStackInSlot(3) != null || inventory.getStackInSlot(4) != null);
for (int i = 2; i <= 4; i++)
inventory.decrStackSize(i, 1);
ItemStack compare = inventory.getStackInSlot(1);
int amount = compare.getItem() instanceof IModifyable ? compare.stackSize : 1;
inventory.decrStackSize(1, amount);
if (!player.worldObj.isRemote && full)
player.worldObj.playAuxSFX(1021, (int) player.posX, (int) player.posY, (int) player.posZ, 0);
MinecraftForge.EVENT_BUS.post(new ToolCraftedEvent(this.inventory, player, stack));
}
else
//Simply naming items
{
int amount = inventory.getStackInSlot(1).stackSize;
inventory.decrStackSize(1, amount);
}
}
}