* @see #sendMovement(Angles, Velocity, Action) */
/*-------------------------------------------------------------------*/
private void sendMove()
{
ClientPacket packet = null;
ClientMove message = null;
lastMove = previousMove;
previousMove = currentMove;
currentMove = new Move(angles, velocity, action, communicator.getPing());
message = new ClientMove(clientID, world.getFrame(), currentMove, previousMove, lastMove, communicator.getNextSequence());
packet = new ClientPacket(message);
communicator.sendUnreliable(packet);
}