The Proxy class is a wrapper class for high-level communication between a Quake2 client and a Quake2 server. The class takes care of the actual connection and game-handling requirements of the API. It is used by an agent to connect to the simulator environment, i.e. it corresponds to a QASE agent interface implementation. Furthermore, it is used to receive information concerning itself and visual entities, and to perform actions in the environment.
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