+ Math.sqrt(target.getDistanceSq(owner.getX(), owner.getY(), owner.getZ())));
}
owner.broadcastPacket(new MagicSkillUser(owner, target, skill.getId(), skill.getLevel(), 0, 0));
SkillType type = skill.getSkillType();
ISkillHandler handler = SkillHandler.getInstance().getSkillHandler(skill.getSkillType());
L2Character[] targets = { target };
if ((type == SkillType.PARALYZE) || (type == SkillType.STUN)
|| (type == SkillType.ROOT)