Examples of ShootCommand


Examples of edsdk.api.commands.ShootCommand

        return executeNow( new ShootCommand( saveTo, shotAttempts, dest ) );
    }

    public ShootCommand shootAsync( final EdsSaveTo saveTo,
                                    final int shotAttempts, final File[] dest ) {
        return execute( new ShootCommand( saveTo, shotAttempts, dest ) );
    }
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Examples of edsdk.api.commands.ShootCommand

        return execute( new ShootCommand( saveTo, shotAttempts, dest ) );
    }

    public File[] shoot( final EdsSaveTo saveTo, final int shotAttempts,
                         final File[] dest, final boolean appendFileExtension ) {
        return executeNow( new ShootCommand( saveTo, shotAttempts, dest, appendFileExtension ) );
    }
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Examples of edsdk.api.commands.ShootCommand

    }

    public ShootCommand shootAsync( final EdsSaveTo saveTo,
                                    final int shotAttempts, final File[] dest,
                                    final boolean appendFileExtension ) {
        return execute( new ShootCommand( saveTo, shotAttempts, dest, appendFileExtension ) );
    }
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Examples of org.drools.examples.wumpus.ShootCommand

        JButton btnNewButton_5 = new JButton( "SHOOT" );
        btnNewButton_5.setBackground( Color.LIGHT_GRAY );
        btnNewButton_5.addMouseListener( new MouseAdapter() {
            public void mousePressed(MouseEvent e) {
                gameData.getKsession().insert( new ShootCommand() );
                gameData.getKsession().fireAllRules();
                updateCave();
                updateSensors();
            }
        } );            
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Examples of org.drools.games.wumpus.ShootCommand

        JButton shootButton = new JButton( "SHOOT" );
        shootButton.setToolTipText( "Shoot Arrow" );
        shootButton.setBackground( Color.LIGHT_GRAY );
        shootButton.addMouseListener( new MouseAdapter() {
            public void mousePressed(MouseEvent e) {
                gameView.getKsession().insert( new ShootCommand() );
                gameView.getKsession().fireAllRules();
            }
        } );
        actionPanel.add( shootButton );       
       
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Examples of org.drools.games.wumpus.ShootCommand

        JButton shootButton = new JButton( "SHOOT" );
        shootButton.setToolTipText( "Shoot Arrow" );
        shootButton.setBackground( Color.LIGHT_GRAY );
        shootButton.addMouseListener( new MouseAdapter() {
            public void mousePressed(MouseEvent e) {
                gameView.getKsession().insert( new ShootCommand() );
                gameView.getKsession().fireAllRules();
            }
        } );
        actionPanel.add( shootButton );       
       
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Examples of org.drools.games.wumpus.ShootCommand

        JButton shootButton = new JButton( "SHOOT" );
        shootButton.setToolTipText( "Shoot Arrow" );
        shootButton.setBackground( Color.LIGHT_GRAY );
        shootButton.addMouseListener( new MouseAdapter() {
            public void mousePressed(MouseEvent e) {
                gameView.getKsession().insert( new ShootCommand() );
                gameView.getKsession().fireAllRules();
            }
        } );
        actionPanel.add( shootButton );       
       
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Examples of org.drools.games.wumpus.ShootCommand

        JButton shootButton = new JButton( "SHOOT" );
        shootButton.setToolTipText( "Shoot Arrow" );
        shootButton.setBackground( Color.LIGHT_GRAY );
        shootButton.addMouseListener( new MouseAdapter() {
            public void mousePressed(MouseEvent e) {
                gameView.getKsession().insert( new ShootCommand() );
                gameView.getKsession().fireAllRules();
            }
        } );
        actionPanel.add( shootButton );       
       
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Examples of org.drools.games.wumpus.ShootCommand

        JButton shootButton = new JButton( "SHOOT" );
        shootButton.setToolTipText( "Shoot Arrow" );
        shootButton.setBackground( Color.LIGHT_GRAY );
        shootButton.addMouseListener( new MouseAdapter() {
            public void mousePressed(MouseEvent e) {
                gameView.getKsession().insert( new ShootCommand() );
                gameView.getKsession().fireAllRules();
            }
        } );
        actionPanel.add( shootButton );       
       
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