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final long level = camera.getBatteryLevel(); if ( level != 0xffffffff ) { System.out.println( "Battery Level = " + level ); } camera.execute( new ShootCommand( EdsSaveTo.kEdsSaveTo_Host, 20, E05_Timelapse.filename() ) ); try { Thread.sleep( 15000 ); } catch ( final InterruptedException e ) {
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public EdsCameraRef getEdsCamera() { return edsCamera; } public File[] shoot() { return executeNow( new ShootCommand() ); }
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public File[] shoot() { return executeNow( new ShootCommand() ); } public ShootCommand shootAsync() { return execute( new ShootCommand() ); }
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public ShootCommand shootAsync() { return execute( new ShootCommand() ); } public File[] shoot( final EdsSaveTo saveTo ) { return executeNow( new ShootCommand( saveTo ) ); }
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public File[] shoot( final EdsSaveTo saveTo ) { return executeNow( new ShootCommand( saveTo ) ); } public ShootCommand shootAsync( final EdsSaveTo saveTo ) { return execute( new ShootCommand( saveTo ) ); }
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public ShootCommand shootAsync( final EdsSaveTo saveTo ) { return execute( new ShootCommand( saveTo ) ); } public File[] shoot( final EdsSaveTo saveTo, final int shotAttempts ) { return executeNow( new ShootCommand( saveTo, shotAttempts ) ); }
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return executeNow( new ShootCommand( saveTo, shotAttempts ) ); } public ShootCommand shootAsync( final EdsSaveTo saveTo, final int shotAttempts ) { return execute( new ShootCommand( saveTo, shotAttempts ) ); }
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return execute( new ShootCommand( saveTo, shotAttempts ) ); } public File[] shoot( final EdsSaveTo saveTo, final int shotAttempts, final File dest ) { return executeNow( new ShootCommand( saveTo, shotAttempts, dest ) ); }
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return executeNow( new ShootCommand( saveTo, shotAttempts, dest ) ); } public ShootCommand shootAsync( final EdsSaveTo saveTo, final int shotAttempts, final File dest ) { return execute( new ShootCommand( saveTo, shotAttempts, dest ) ); }
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return execute( new ShootCommand( saveTo, shotAttempts, dest ) ); } public File[] shoot( final EdsSaveTo saveTo, final int shotAttempts, final File[] dest ) { return executeNow( new ShootCommand( saveTo, shotAttempts, dest ) ); }