Examples of PledgeSkillListAdd


Examples of com.l2jfrozen.gameserver.network.serverpackets.PledgeSkillListAdd

          if(temp.isOnline())
          {
            if(newSkill.getMinPledgeClass() <= temp.getPlayerInstance().getPledgeClass())
            {
              temp.getPlayerInstance().addSkill(newSkill, false); // Skill is not saved to player DB
              temp.getPlayerInstance().sendPacket(new PledgeSkillListAdd(newSkill.getId(), newSkill.getLevel()));
            }
          }
        }
        catch(NullPointerException e)
        {
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Examples of l2p.gameserver.serverpackets.PledgeSkillListAdd

      {
        if(member.isOnline())
        {
          for(L2Skill sk : skills)
          {
            member.getPlayer().sendPacket(new PledgeSkillListAdd(sk.getId(), sk.getLevel()));
            if(sk.getMinPledgeClass() <= member.getPlayer().getPledgeClass())
            {
              member.getPlayer().addSkill(sk, false);
            }
          }
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Examples of l2p.gameserver.serverpackets.PledgeSkillListAdd

      }
      for(L2ClanMember temp : _members.values())
      {
        if(temp.isOnline() && temp.getPlayer() != null)
        {
          temp.getPlayer().sendPacket(new PledgeSkillListAdd(newSkill.getId(), newSkill.getLevel()));
          if(newSkill.getMinRank() <= temp.getPlayer().getPledgeClass())
          {
            temp.getPlayer().addSkill(newSkill, false);
          }
        }
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Examples of l2p.gameserver.serverpackets.PledgeSkillListAdd

    {
      if(s == null)
      {
        continue;
      }
      activeChar.sendPacket(new PledgeSkillListAdd(s.getId(), s.getLevel()));
      if(s.getMinRank() <= activeChar.getPledgeClass())
      {
        activeChar.addSkill(s, false);
      }
    }
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Examples of lineage2.gameserver.network.serverpackets.PledgeSkillListAdd

        finally
        {
          DbUtils.closeQuietly(con, statement);
        }
      }
      PledgeSkillListAdd p = new PledgeSkillListAdd(newSkill.getId(), newSkill.getLevel());
      PledgeSkillList p2 = new PledgeSkillList(this);
      for (UnitMember temp : this)
      {
        if (temp.isOnline())
        {
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Examples of lineage2.gameserver.network.serverpackets.PledgeSkillListAdd

   * @param skill int
   */
  public void removeSkill(int skill)
  {
    _skills.remove(skill);
    new PledgeSkillListAdd(skill, 0);
    for (UnitMember temp : this)
    {
      Player player = temp.getPlayer();
      if ((player != null) && player.isOnline())
      {
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Examples of net.sf.l2j.gameserver.serverpackets.PledgeSkillListAdd

                  if (temp.isOnline())
                  {
                    if (newSkill.getMinPledgeClass() <= temp.getPlayerInstance().getPledgeClass())
                    {
                      temp.getPlayerInstance().addSkill(newSkill, false); // Skill is not saved to player DB
                      temp.getPlayerInstance().sendPacket(new PledgeSkillListAdd(newSkill.getId(), newSkill.getLevel()));
                    }
                  }
                } catch (NullPointerException e) {}
            }
        }
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