if(temp.isOnline())
{
if(newSkill.getMinPledgeClass() <= temp.getPlayerInstance().getPledgeClass())
{
temp.getPlayerInstance().addSkill(newSkill, false); // Skill is not saved to player DB
temp.getPlayerInstance().sendPacket(new PledgeSkillListAdd(newSkill.getId(), newSkill.getLevel()));
}
}
}
catch(NullPointerException e)
{