*/
public class Witch extends Living implements Hostile {
@Override
public void onAttached() {
super.onAttached();
setEntityProtocol(new CreatureProtocol(CreatureType.WITCH));
DeathDrops dropComponent = getOwner().add(DeathDrops.class);
Random random = getRandom();
dropComponent.addDrop(new ItemStack(VanillaMaterials.GLASS_BOTTLE, random.nextInt(6)));
dropComponent.addDrop(new ItemStack(VanillaMaterials.GLOWSTONE_DUST, random.nextInt(6)));
dropComponent.addDrop(new ItemStack(VanillaMaterials.GUNPOWDER, random.nextInt(6)));