*/
public void init(GameContainer container) throws SlickException {
SoundStore.get().setMaxSources(32);
myContainer = container;
sound = new Sound("testdata/restart.ogg");
charlie = new Sound("testdata/cbrown01.wav");
try {
engine = AudioLoader.getAudio("WAV", ResourceLoader.getResourceAsStream("testdata/engine.wav"));
} catch (IOException e) {
throw new SlickException("Failed to load engine", e);
}
music = musica = new Music("testdata/SMB-X.XM");
//music = musica = new Music("testdata/theme.ogg", true);
musicb = new Music("testdata/kirby.ogg", true);
burp = new Sound("testdata/burp.aif");
music.play();
}