// System.out.println("SVG Bounds -> minX: " + bounds[0] + " minY: " + bounds[2] + " maxX: " + bounds[1] + " maxY: " + bounds[3]);
float minX = bounds[0];
float minY = bounds[2];
float maxX = bounds[1];
float maxY = bounds[3];
Vector3D upperLeft = new Vector3D(minX, minY, 0);
Vector3D upperRight = new Vector3D(maxX, minY, 0);
Vector3D lowerRight = new Vector3D(maxX, maxY, 0);
this.widthVect = upperRight.getSubtracted(upperLeft);
this.heightVect = lowerRight.getSubtracted(upperRight);
this.width = maxX-minX;
this.height = maxY-minY;
this.centerPointLocal = new Vector3D(
upperLeft.x + ((upperRight.x - upperLeft.x)/2f),
upperRight.y + ((lowerRight.y - upperRight.y)/2f),
0);
//System.out.println("Center local " + centerPointLocal);