private void createScreenBorders(MTComponent parent){
//Left border
float borderWidth = 50f;
float borderHeight = app.height;
Vector3D pos = new Vector3D(-(borderWidth/2f) , app.height/2f);
PhysicsRectangle borderLeft = new PhysicsRectangle(pos, borderWidth, borderHeight, app, world, 0,0,0, scale);
borderLeft.setName("borderLeft");
parent.addChild(borderLeft);
//Right border
pos = new Vector3D(app.width + (borderWidth/2), app.height/2);
PhysicsRectangle borderRight = new PhysicsRectangle(pos, borderWidth, borderHeight, app, world, 0,0,0, scale);
borderRight.setName("borderRight");
parent.addChild(borderRight);
//Top border
borderWidth = app.width;
borderHeight = 50f;
pos = new Vector3D(app.width/2, -(borderHeight/2));
PhysicsRectangle borderTop = new PhysicsRectangle(pos, borderWidth, borderHeight, app, world, 0,0,0, scale);
borderTop.setName("borderTop");
parent.addChild(borderTop);
//Bottom border
pos = new Vector3D(app.width/2 , app.height + (borderHeight/2));
PhysicsRectangle borderBottom = new PhysicsRectangle(pos, borderWidth, borderHeight, app, world, 0,0,0, scale);
borderBottom.setName("borderBottom");
parent.addChild(borderBottom);
}