return "mw.language";
}
@Override
public LuaTable getInterface() {
LuaTable table = new LuaTable();
table.set("isSupportedLanguage", defaultFunction());
table.set("isKnownLanguageTag", defaultFunction());
table.set("isValidCode", defaultFunction());
table.set("isValidBuiltInCode", defaultFunction());
table.set("fetchLanguageName", fetchLanguageName());
table.set("fetchLanguageNames", fetchLanguageNames());
table.set("getFallbacksFor", defaultFunction());
table.set("getContLangCode", getContLangCode());
table.set("lc", lc());
table.set("uc", uc());
/*
// TODO
lcfirst
ucfirst
caseFold