mainFrame.add(splitPaneGame, BorderLayout.CENTER);
mainFrame.setVisible(true);
// String levelText = loadLevel(0);
// textArea.setText(levelText);
levelManager = new LevelManager();
// levelManager.runScript(levelText);
gameLoop.start();
} catch (Exception ex) {
Logger.getLogger(UntrustedLua.class.getName()).log(Level.SEVERE, null, ex);