redraw(oldBounds.x, oldBounds.y, oldBounds.width, oldBounds.height, true);
redraw(newBounds.x, newBounds.y, newBounds.width, newBounds.height, true);
}
};
Interpolator interpol = new AccelerationInterpolator(0, 0.9);
Animator animator = new Animator.Builder().addTarget(tt).setDuration(160, TimeUnit.MILLISECONDS).setInterpolator(interpol).build();
controller.setOffsetAnimator(animator);
animator.start();
}