* Creates the field editors. Field editors are abstractions of the common
* GUI blocks needed to manipulate various types of preferences. Each field
* editor knows how to save and restore itself.
*/
public void createFieldEditors() {
addField(new BooleanFieldEditor(PreferenceConstants.P_ANTI_ALIASING,
Messages.RenderPreferences_antialiasing,
getFieldEditorParent()));
addField(new BooleanFieldEditor(PreferenceConstants.P_TRANSPARENCY,
Messages.RenderPreferences_transparencies,
getFieldEditorParent()));
addField( new BooleanFieldEditor(org.locationtech.udig.project.preferences.PreferenceConstants.P_SHOW_ANIMATIONS,
Messages.RenderPreferences_animations,
getFieldEditorParent()));
addField( new BooleanFieldEditor(org.locationtech.udig.project.preferences.PreferenceConstants.P_IGNORE_LABELS_OVERLAPPING,
Messages.RenderPreferences_labelOverlappings,
getFieldEditorParent()));
addField(new BooleanFieldEditor(org.locationtech.udig.project.preferences.PreferenceConstants.P_TILED_RENDERING,
Messages.RenderPreferences_tiledRendering,
getFieldEditorParent()));
}