if (noDefaultWinner && !roundEnds) {
break forloop;
}
}
if (!noDefaultWinner) {
throw new DefaultWinnerException(first, new FoldState(gameState,
new FoldEvent(actor)));
}
if (roundEnds
&& gameState.getRound().equals(Round.PREFLOP)
&& actor.equals(gameState.getSmallBlind())