Package org.cspoker.ai.bots.bot.gametree.action

Source Code of org.cspoker.ai.bots.bot.gametree.action.FoldAction

/**
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
*  This program is distributed in the hope that it will be useful,
*  but WITHOUT ANY WARRANTY; without even the implied warranty of
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
*  GNU General Public License for more details.
*  You should have received a copy of the GNU General Public License
*  along with this program; if not, write to the Free Software
*  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package org.cspoker.ai.bots.bot.gametree.action;

import java.rmi.RemoteException;
import java.util.Set;

import org.cspoker.client.common.gamestate.GameState;
import org.cspoker.client.common.gamestate.modifiers.FoldState;
import org.cspoker.client.common.gamestate.modifiers.NextPlayerState;
import org.cspoker.client.common.playerstate.PlayerState;
import org.cspoker.common.api.lobby.holdemtable.event.FoldEvent;
import org.cspoker.common.api.lobby.holdemtable.event.NextPlayerEvent;
import org.cspoker.common.api.lobby.holdemtable.holdemplayer.context.RemoteHoldemPlayerContext;
import org.cspoker.common.api.shared.exception.IllegalActionException;
import org.cspoker.common.elements.player.PlayerId;
import org.cspoker.common.elements.table.Round;

public class FoldAction extends SearchBotAction {

  public FoldAction(GameState gameState, PlayerId actor) {
    super(gameState, actor);
  }

  @Override
  public void perform(RemoteHoldemPlayerContext context)
      throws RemoteException, IllegalActionException {
    context.fold();
  }

  @Override
  public GameState getUnwrappedStateAfterAction() {
    return new FoldState(gameState, new FoldEvent(actor));
  }

  @Override
  public GameState getStateAfterAction() throws GameEndedException,
      DefaultWinnerException {
    boolean roundEnds = true;
    Set<PlayerState> players = gameState.getAllSeatedPlayers();
    PlayerState first = null;
    boolean noDefaultWinner = false;
    // TODO use getNbPlayers()
    forloop: for (PlayerState player : players) {
      if (roundEnds && player.isActivelyPlaying()
          && !player.getPlayerId().equals(actor)
          && gameState.getDeficit(player.getPlayerId()) > 0) {
        roundEnds = false;
      }
      if (!noDefaultWinner && !player.getPlayerId().equals(actor)
          && !player.hasFolded()) {
        if (first != null) {
          noDefaultWinner = true;
        } else {
          first = player;
        }
      }
      if (noDefaultWinner && !roundEnds) {
        break forloop;
      }
    }
    if (!noDefaultWinner) {
      throw new DefaultWinnerException(first, new FoldState(gameState,
          new FoldEvent(actor)));
    }
    if (roundEnds
        && gameState.getRound().equals(Round.PREFLOP)
        && actor.equals(gameState.getSmallBlind())
        && gameState.getLargestBet() <= gameState
            .getTableConfiguration().getBigBlind()) {
      roundEnds = false;
    }

    GameState foldState = getUnwrappedStateAfterAction();

    if (!roundEnds) {
      return new NextPlayerState(foldState, new NextPlayerEvent(foldState
          .getNextActivePlayerAfter(actor).getPlayerId()));
    }
    return getNewRoundState(foldState);
  }

  @Override
  public boolean endsInvolvementOf(PlayerId botId) {
    return actor.equals(botId);
  }

  @Override
  public String toString() {
    return "Fold";
  }

}
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