/**
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package org.cspoker.ai.bots.bot.gametree.action;
import java.rmi.RemoteException;
import java.util.Set;
import org.cspoker.client.common.gamestate.GameState;
import org.cspoker.client.common.gamestate.modifiers.FoldState;
import org.cspoker.client.common.gamestate.modifiers.NextPlayerState;
import org.cspoker.client.common.playerstate.PlayerState;
import org.cspoker.common.api.lobby.holdemtable.event.FoldEvent;
import org.cspoker.common.api.lobby.holdemtable.event.NextPlayerEvent;
import org.cspoker.common.api.lobby.holdemtable.holdemplayer.context.RemoteHoldemPlayerContext;
import org.cspoker.common.api.shared.exception.IllegalActionException;
import org.cspoker.common.elements.player.PlayerId;
import org.cspoker.common.elements.table.Round;
public class FoldAction extends SearchBotAction {
public FoldAction(GameState gameState, PlayerId actor) {
super(gameState, actor);
}
@Override
public void perform(RemoteHoldemPlayerContext context)
throws RemoteException, IllegalActionException {
context.fold();
}
@Override
public GameState getUnwrappedStateAfterAction() {
return new FoldState(gameState, new FoldEvent(actor));
}
@Override
public GameState getStateAfterAction() throws GameEndedException,
DefaultWinnerException {
boolean roundEnds = true;
Set<PlayerState> players = gameState.getAllSeatedPlayers();
PlayerState first = null;
boolean noDefaultWinner = false;
// TODO use getNbPlayers()
forloop: for (PlayerState player : players) {
if (roundEnds && player.isActivelyPlaying()
&& !player.getPlayerId().equals(actor)
&& gameState.getDeficit(player.getPlayerId()) > 0) {
roundEnds = false;
}
if (!noDefaultWinner && !player.getPlayerId().equals(actor)
&& !player.hasFolded()) {
if (first != null) {
noDefaultWinner = true;
} else {
first = player;
}
}
if (noDefaultWinner && !roundEnds) {
break forloop;
}
}
if (!noDefaultWinner) {
throw new DefaultWinnerException(first, new FoldState(gameState,
new FoldEvent(actor)));
}
if (roundEnds
&& gameState.getRound().equals(Round.PREFLOP)
&& actor.equals(gameState.getSmallBlind())
&& gameState.getLargestBet() <= gameState
.getTableConfiguration().getBigBlind()) {
roundEnds = false;
}
GameState foldState = getUnwrappedStateAfterAction();
if (!roundEnds) {
return new NextPlayerState(foldState, new NextPlayerEvent(foldState
.getNextActivePlayerAfter(actor).getPlayerId()));
}
return getNewRoundState(foldState);
}
@Override
public boolean endsInvolvementOf(PlayerId botId) {
return actor.equals(botId);
}
@Override
public String toString() {
return "Fold";
}
}