public boolean check(final Player player, final Block block, final String[] lines) {
// TODO: Might want to reset time + hash ?
final long time = System.currentTimeMillis();
tags.clear();
final BlockPlaceData data = BlockPlaceData.getData(player);
Material mat = block.getType();
if (mat == Material.SIGN_POST || mat == Material.WALL_SIGN) {
mat = Material.SIGN;
}
if (data.autoSignPlacedHash != BlockPlaceListener.getBlockPlaceHash(block, mat)){
tags.add("block_mismatch");