Package net.sf.l2j.gameserver.serverpackets

Examples of net.sf.l2j.gameserver.serverpackets.UserInfo


    }
   
    _mountType = mountType;
   
    // Send a Server->Client packet InventoryUpdate to the L2PcInstance in order to update speed
    UserInfo ui = new UserInfo(this);
    sendPacket(ui);
    return true;
  }
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        if(pledgeType != L2Clan.SUBUNIT_ACADEMY)
        {
          L2ClanMember leaderSubPledge = clan.getClanMember(leaderName);
          if (leaderSubPledge.getPlayerInstance() == null) return;
          leaderSubPledge.getPlayerInstance().setPledgeClass(leaderSubPledge.calculatePledgeClass(leaderSubPledge.getPlayerInstance()));
          leaderSubPledge.getPlayerInstance().sendPacket(new UserInfo(leaderSubPledge.getPlayerInstance()));
        }
    }
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        subPledge.setLeaderName(leaderName);
        clan.updateSubPledgeInDB(subPledge.getId());
        L2ClanMember leaderSubPledge = clan.getClanMember(leaderName);
        leaderSubPledge.getPlayerInstance().setPledgeClass(leaderSubPledge.calculatePledgeClass(leaderSubPledge.getPlayerInstance()));
        leaderSubPledge.getPlayerInstance().sendPacket(new UserInfo(leaderSubPledge.getPlayerInstance()));
        clan.broadcastClanStatus();
      SystemMessage sm = new SystemMessage(SystemMessageId.S1_HAS_BEEN_SELECTED_AS_CAPTAIN_OF_S2);
      sm.addString(leaderName);
      sm.addString(clanName);
      clan.broadcastToOnlineMembers(sm);
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