// Send Server->Client HennaInfo packet to this L2PcInstance
sendPacket(new HennaInfo(this));
// Send Server->Client UserInfo packet to this L2PcInstance
sendPacket(new UserInfo(this));
// Add the recovered dyes to the player's inventory and notify them.
getInventory().addItem("Henna", henna.getItemIdDye(), henna.getAmountDyeRequire() / 2, this, null);
SystemMessage sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);