}
ShapeHandler sh = new ShapeHandler();
sh.loadShapes(new File("config\\shapes.xml"));
player1 = new PlayerHandler(input1, sh.getShapeByName("classic"));
player1.enterCreate(world, new Vector2d(0, 0));
player1.enterInit(world);
player1.enterPlayActive(world);
hud1.setPlayerShip(player1);
pb1.setPlayerShip(player1);
player2 = new PlayerHandler(input2, sh.getShapeByName("modified"));
player2.enterCreate(world, new Vector2d(0, -400));
player2.enterInit(world);
player2.enterPlayActive(world);
hud2.setPlayerShip(player2);
pb2.setPlayerShip(player2);
//planet = new Planet(60, AbstractWorldObject.TTL_INFINITE, TypeE.OBJECT_ALIVE);
testPlanetEnvironment = new TestPlanetEnvironment(new Vector2d(300, 0)); // TODO : Test
//planet.setPosition(new Vector2d(300, 0));
//world.addObject(planet, false);
// MAP/LEVEL
if(levelEditor == false){