public ContainerBlastFurnace(InventoryPlayer player, TileBlastFurnace tile) {
super(tile);
this.furnace = tile;
this.addSlot(new SlotStackFilter(TileBlastFurnace.INPUT_FILTER, tile, 0, 56, 17));
this.addSlot(new SlotStackFilter(TileBlastFurnace.FUEL_FILTER, tile, 1, 56, 53));
this.addSlot(new SlotFurnace(player.player, tile, 2, 116, 35));
int var3;
for (var3 = 0; var3 < 3; ++var3) {
for (int var4 = 0; var4 < 9; ++var4) {
this.addSlot(new Slot(player, var4 + var3 * 9 + 9, 8 + var4 * 18, 84 + var3 * 18));