package colonies.src;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.inventory.SlotFurnace;
import net.minecraft.item.ItemStack;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
//..
public class ContainerResearchBlock extends Container
{
private TileEntityResearchBlock furnace;
private int lastCookTime = 0;
private int lastBurnTime = 0;
private int lastItemBurnTime = 0;
public ContainerResearchBlock(InventoryPlayer par1InventoryPlayer, TileEntityResearchBlock par2TileEntityResearchBlock)
{
this.furnace = par2TileEntityResearchBlock;
this.addSlotToContainer(new Slot(par2TileEntityResearchBlock, 0, 56, 17));
this.addSlotToContainer(new Slot(par2TileEntityResearchBlock, 1, 56, 53));
this.addSlotToContainer(new SlotFurnace(par1InventoryPlayer.player, par2TileEntityResearchBlock, 2, 116, 35));
int var3;
for (var3 = 0; var3 < 3; ++var3)
{
for (int var4 = 0; var4 < 9; ++var4)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, var4 + var3 * 9 + 9, 8 + var4 * 18, 84 + var3 * 18));
}
}
for (var3 = 0; var3 < 9; ++var3)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, var3, 8 + var3 * 18, 142));
}
}
public void addCraftingToCrafters(ICrafting par1ICrafting)
{
super.addCraftingToCrafters(par1ICrafting);
par1ICrafting.sendProgressBarUpdate(this, 0, this.furnace.furnaceCookTime);
par1ICrafting.sendProgressBarUpdate(this, 1, this.furnace.furnaceBurnTime);
par1ICrafting.sendProgressBarUpdate(this, 2, this.furnace.currentItemBurnTime);
}
/**
* Updates crafting matrix; called from onCraftMatrixChanged. Args: none
*/
public void updateCraftingResults()
{
super.detectAndSendChanges();
for (int var1 = 0; var1 < this.crafters.size(); ++var1)
{
ICrafting var2 = (ICrafting)this.crafters.get(var1);
if (this.lastCookTime != this.furnace.furnaceCookTime)
{
var2.sendProgressBarUpdate(this, 0, this.furnace.furnaceCookTime);
}
if (this.lastBurnTime != this.furnace.furnaceBurnTime)
{
var2.sendProgressBarUpdate(this, 1, this.furnace.furnaceBurnTime);
}
if (this.lastItemBurnTime != this.furnace.currentItemBurnTime)
{
var2.sendProgressBarUpdate(this, 2, this.furnace.currentItemBurnTime);
}
}
this.lastCookTime = this.furnace.furnaceCookTime;
this.lastBurnTime = this.furnace.furnaceBurnTime;
this.lastItemBurnTime = this.furnace.currentItemBurnTime;
}
@SideOnly(Side.CLIENT)
public void updateProgressBar(int par1, int par2)
{
if (par1 == 0)
{
this.furnace.furnaceCookTime = par2;
}
if (par1 == 1)
{
this.furnace.furnaceBurnTime = par2;
}
if (par1 == 2)
{
this.furnace.currentItemBurnTime = par2;
}
}
public boolean canInteractWith(EntityPlayer par1EntityPlayer)
{
return this.furnace.isUseableByPlayer(par1EntityPlayer);
}
/**
* Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
*/
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
{
ItemStack var3 = null;
Slot var4 = (Slot)this.inventorySlots.get(par2);
if (var4 != null && var4.getHasStack())
{
ItemStack var5 = var4.getStack();
var3 = var5.copy();
if (par2 == 2)
{
if (!this.mergeItemStack(var5, 3, 39, true))
{
return null;
}
var4.onSlotChange(var5, var3);
}
else if (par2 != 1 && par2 != 0)
{
if (ResearchRecipes.smelting().getSmeltingResult(var5) != null)
{
if (!this.mergeItemStack(var5, 0, 1, false))
{
return null;
}
}
else if (TileEntityResearchBlock.isItemFuel(var5))
{
if (!this.mergeItemStack(var5, 1, 2, false))
{
return null;
}
}
else if (par2 >= 3 && par2 < 30)
{
if (!this.mergeItemStack(var5, 30, 39, false))
{
return null;
}
}
else if (par2 >= 30 && par2 < 39 && !this.mergeItemStack(var5, 3, 30, false))
{
return null;
}
}
else if (!this.mergeItemStack(var5, 3, 39, false))
{
return null;
}
if (var5.stackSize == 0)
{
var4.putStack((ItemStack)null);
}
else
{
var4.onSlotChanged();
}
if (var5.stackSize == var3.stackSize)
{
return null;
}
var4.onPickupFromSlot(par1EntityPlayer, var5);
}
return var3;
}
}