package micdoodle8.mods.galacticraft.core.inventory;
import micdoodle8.mods.galacticraft.api.item.IItemElectric;
import micdoodle8.mods.galacticraft.core.energy.item.ItemElectricBase;
import micdoodle8.mods.galacticraft.core.tile.TileEntityElectricIngotCompressor;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.inventory.SlotFurnace;
import net.minecraft.item.ItemStack;
public class ContainerElectricIngotCompressor extends Container
{
private TileEntityElectricIngotCompressor tileEntity;
public ContainerElectricIngotCompressor(InventoryPlayer par1InventoryPlayer, TileEntityElectricIngotCompressor tileEntity)
{
this.tileEntity = tileEntity;
tileEntity.compressingCraftMatrix.eventHandler = this;
for (int x = 0; x < 3; x++)
{
for (int y = 0; y < 3; y++)
{
this.addSlotToContainer(new Slot(tileEntity.compressingCraftMatrix, y + x * 3, 19 + y * 18, 18 + x * 18));
}
}
// Battery Slot
this.addSlotToContainer(new SlotSpecific(tileEntity, 0, 55, 75, ItemElectricBase.class));
// Smelting result
this.addSlotToContainer(new SlotFurnace(par1InventoryPlayer.player, tileEntity, 1, 138, 30));
this.addSlotToContainer(new SlotFurnace(par1InventoryPlayer.player, tileEntity, 2, 138, 48));
int var3;
for (var3 = 0; var3 < 3; ++var3)
{
for (int var4 = 0; var4 < 9; ++var4)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, var4 + var3 * 9 + 9, 8 + var4 * 18, 117 + var3 * 18));
}
}
for (var3 = 0; var3 < 9; ++var3)
{
this.addSlotToContainer(new Slot(par1InventoryPlayer, var3, 8 + var3 * 18, 175));
}
}
@Override
public void onContainerClosed(EntityPlayer entityplayer)
{
super.onContainerClosed(entityplayer);
}
@Override
public boolean canInteractWith(EntityPlayer par1EntityPlayer)
{
return this.tileEntity.isUseableByPlayer(par1EntityPlayer);
}
@Override
public void onCraftMatrixChanged(IInventory par1IInventory)
{
super.onCraftMatrixChanged(par1IInventory);
this.tileEntity.updateInput();
}
/**
* Called to transfer a stack from one inventory to the other eg. when shift
* clicking.
*/
@Override
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par1)
{
ItemStack var2 = null;
Slot var3 = (Slot) this.inventorySlots.get(par1);
if (var3 != null && var3.getHasStack())
{
ItemStack var4 = var3.getStack();
var2 = var4.copy();
if (par1 <= 11)
{
if (!this.mergeItemStack(var4, 12, 48, true))
{
return null;
}
if (par1 == 1 || par1 == 2)
{
var3.onSlotChange(var4, var2);
}
}
else
{
if (var4.getItem() instanceof IItemElectric)
{
if (!this.mergeItemStack(var4, 9, 10, false))
{
return null;
}
}
else if (par1 < 39)
{
if (!this.mergeItemStack(var4, 0, 9, false) && !this.mergeItemStack(var4, 39, 48, false))
{
return null;
}
}
else if (!this.mergeItemStack(var4, 0, 9, false) && !this.mergeItemStack(var4, 12, 39, false))
{
return null;
}
}
if (var4.stackSize == 0)
{
var3.putStack((ItemStack) null);
}
else
{
var3.onSlotChanged();
}
if (var4.stackSize == var2.stackSize)
{
return null;
}
var3.onPickupFromSlot(par1EntityPlayer, var4);
}
return var2;
}
}