super(playerInv, te);
}
@Override
protected void addMachineSlots(InventoryPlayer playerInv) {
addSlotToContainer(new Slot(tileEntity, 0, 38, 34) {
@Override
public boolean isItemValid(ItemStack itemStack) {
return tileEntity.isItemValidForSlot(0, itemStack);
}
});
addSlotToContainer(new Slot(tileEntity, 1, 59, 34) {
@Override
public boolean isItemValid(ItemStack itemStack) {
return tileEntity.isItemValidForSlot(1, itemStack);
}
});
addSlotToContainer(new Slot(tileEntity, 2, 112, 34) {
@Override
public boolean isItemValid(ItemStack par1ItemStack) {
return false;
}
});
addSlotToContainer(new Slot(tileEntity, 3, 134, 34) {
@Override
public boolean isItemValid(ItemStack par1ItemStack) {
return false;
}
});