return this.renderBlockHopperMetadata(par1BlockHopper, par2, par3, par4, renderer.blockAccess.getBlockMetadata(par2, par3, par4), false, renderer);
}
public boolean renderBlockHopperMetadata (BlazeHopper par1BlockHopper, int par2, int par3, int par4, int par5, boolean par6, RenderBlocks renderer)
{
Tessellator tessellator = Tessellator.instance;
int i1 = BlockHopper.getDirectionFromMetadata(par5);
double d0 = 0.625D;
renderer.setRenderBounds(0.0D, d0, 0.0D, 1.0D, 1.0D, 1.0D);
if (par6)
{
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, -1.0F, 0.0F);
renderer.renderFaceYNeg(par1BlockHopper, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(par1BlockHopper, 0, par5));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
renderer.renderFaceYPos(par1BlockHopper, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(par1BlockHopper, 1, par5));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, -1.0F);
renderer.renderFaceZNeg(par1BlockHopper, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(par1BlockHopper, 2, par5));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, 1.0F);
renderer.renderFaceZPos(par1BlockHopper, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(par1BlockHopper, 3, par5));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(-1.0F, 0.0F, 0.0F);
renderer.renderFaceXNeg(par1BlockHopper, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(par1BlockHopper, 4, par5));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(1.0F, 0.0F, 0.0F);
renderer.renderFaceXPos(par1BlockHopper, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(par1BlockHopper, 5, par5));
tessellator.draw();
}
else
{
renderer.renderStandardBlock(par1BlockHopper, par2, par3, par4);
}
float f;
if (!par6)
{
tessellator.setBrightness(par1BlockHopper.getMixedBrightnessForBlock(renderer.blockAccess, par2, par3, par4));
float f1 = 1.0F;
int j1 = par1BlockHopper.colorMultiplier(renderer.blockAccess, par2, par3, par4);
f = (j1 >> 16 & 255) / 255.0F;
float f2 = (j1 >> 8 & 255) / 255.0F;
float f3 = (j1 & 255) / 255.0F;
if (EntityRenderer.anaglyphEnable)
{
float f4 = (f * 30.0F + f2 * 59.0F + f3 * 11.0F) / 100.0F;
float f5 = (f * 30.0F + f2 * 70.0F) / 100.0F;
float f6 = (f * 30.0F + f3 * 70.0F) / 100.0F;
f = f4;
f2 = f5;
f3 = f6;
}
tessellator.setColorOpaque_F(f1 * f, f1 * f2, f1 * f3);
}
IIcon icon = BlazeHopper.hopperIcon("hopper_outside");
IIcon icon1 = BlazeHopper.hopperIcon("hopper_inside");
f = 0.125F;
if (par6)
{
tessellator.startDrawingQuads();
tessellator.setNormal(1.0F, 0.0F, 0.0F);
renderer.renderFaceXPos(par1BlockHopper, -1.0F + f, 0.0D, 0.0D, icon);
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(-1.0F, 0.0F, 0.0F);
renderer.renderFaceXNeg(par1BlockHopper, 1.0F - f, 0.0D, 0.0D, icon);
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, 1.0F);
renderer.renderFaceZPos(par1BlockHopper, 0.0D, 0.0D, -1.0F + f, icon);
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, -1.0F);
renderer.renderFaceZNeg(par1BlockHopper, 0.0D, 0.0D, 1.0F - f, icon);
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
renderer.renderFaceYPos(par1BlockHopper, 0.0D, -1.0D + d0, 0.0D, icon1);
tessellator.draw();
}
else
{
renderer.renderFaceXPos(par1BlockHopper, par2 - 1.0F + f, par3, par4, icon);
renderer.renderFaceXNeg(par1BlockHopper, par2 + 1.0F - f, par3, par4, icon);
renderer.renderFaceZPos(par1BlockHopper, par2, par3, par4 - 1.0F + f, icon);
renderer.renderFaceZNeg(par1BlockHopper, par2, par3, par4 + 1.0F - f, icon);
renderer.renderFaceYPos(par1BlockHopper, par2, par3 - 1.0F + d0, par4, icon1);
}
renderer.setOverrideBlockTexture(icon);
double d1 = 0.25D;
double d2 = 0.25D;
renderer.setRenderBounds(d1, d2, d1, 1.0D - d1, d0 - 0.002D, 1.0D - d1);
if (par6)
{
tessellator.startDrawingQuads();
tessellator.setNormal(1.0F, 0.0F, 0.0F);
renderer.renderFaceXPos(par1BlockHopper, 0.0D, 0.0D, 0.0D, icon);
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(-1.0F, 0.0F, 0.0F);
renderer.renderFaceXNeg(par1BlockHopper, 0.0D, 0.0D, 0.0D, icon);
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, 1.0F);
renderer.renderFaceZPos(par1BlockHopper, 0.0D, 0.0D, 0.0D, icon);
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, -1.0F);
renderer.renderFaceZNeg(par1BlockHopper, 0.0D, 0.0D, 0.0D, icon);
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
renderer.renderFaceYPos(par1BlockHopper, 0.0D, 0.0D, 0.0D, icon);
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, -1.0F, 0.0F);
renderer.renderFaceYNeg(par1BlockHopper, 0.0D, 0.0D, 0.0D, icon);
tessellator.draw();
}
else
{
renderer.renderStandardBlock(par1BlockHopper, par2, par3, par4);
}