this.targetBiome = coordinates;
}
@Override
public void updateAnimation() {
Minecraft minecraft = Minecraft.getMinecraft();
if (minecraft.theWorld != null && minecraft.thePlayer != null)
updateCompass(minecraft.theWorld, minecraft.thePlayer.posX, minecraft.thePlayer.posZ, minecraft.thePlayer.rotationYaw, false, true);
else
updateCompass((World)null, 0.0d, 0.0d, 0.0d, true, true);