// Entities
RenderingRegistry.registerEntityRenderingHandler(EntitySludgeling.class, new RenderSludgeling());
RenderingRegistry.registerEntityRenderingHandler(EntitySlimeling.class, new RenderSlimeling());
RenderingRegistry.registerEntityRenderingHandler(EntityCreeperBoss.class, new RenderCreeperBoss());
RenderingRegistry.registerEntityRenderingHandler(EntityTier2Rocket.class, new RenderTier1Rocket(new ModelTier2Rocket(), MarsModule.ASSET_PREFIX, "rocketT2"));
RenderingRegistry.registerEntityRenderingHandler(EntityTerraformBubble.class, new RenderBubble(0.25F, 1.0F, 0.25F));
RenderingRegistry.registerEntityRenderingHandler(EntityProjectileTNT.class, new RenderProjectileTNT());
RenderingRegistry.registerEntityRenderingHandler(EntityLandingBalloons.class, new RenderLandingBalloons());
RenderingRegistry.registerEntityRenderingHandler(EntityLandingBalloons.class, new RenderLandingBalloons());
RenderingRegistry.registerEntityRenderingHandler(EntityCargoRocket.class, new RenderCargoRocket(cargoRocketModel));