BlockFace facing = odds.getRandomFacing();
// calculate the various template plats
for (int x = 0; x < chunksX; x++) {
for (int z = 0; z < chunksZ; z++) {
setLot(placeX + x, placeZ + z, new ClipboardLot(this,
originX + placeX + x, originZ + placeZ + z,
clip, facing, x, z));
}
}
}