msgServerInfo.setClientID(clientid);
msgServerInfo.setProtocolVersion(protocolVersion);
netMan.sendMessage(msgServerInfo);
/* Build player character list and send it to client */
DBCommand command = new LoadAllActiveCharactersCommand(entry.username,
new SendCharacterListHandler(netMan, protocolVersion),
clientid, channel, protocolVersion);
DBCommandQueue.get().enqueue(command);
entry.state = ClientState.LOGIN_COMPLETE;