}
public void target(final String question, final CardsView cardView, final Set<UUID> targets, final boolean required, final GameView gameView) {
if (!killed) {
setupTimeout();
Session session = SessionManager.getInstance().getSession(sessionId);
if (session != null)
session.fireCallback(new ClientCallback("gameTarget", new GameClientMessage(gameView, question, cardView, targets, required)));
}
}