/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.server.game;
import java.util.UUID;
import java.util.logging.Logger;
import mage.game.Game;
import mage.game.GameState;
import mage.interfaces.callback.ClientCallback;
import mage.server.Session;
import mage.server.SessionManager;
import mage.util.Logging;
import mage.view.GameView;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class ReplaySession implements GameCallback {
private final static Logger logger = Logging.getLogger(ReplaySession.class.getName());
private GameReplay replay;
protected UUID sessionId;
ReplaySession(UUID tableId, UUID sessionId) {
this.replay = TableManager.getInstance().createReplay(tableId);
this.sessionId = sessionId;
}
public void replay() {
replay.start();
Session session = SessionManager.getInstance().getSession(sessionId);
if (session != null)
session.fireCallback(new ClientCallback("replayInit", new GameView(replay.next(), replay.getGame())));
}
public void stop() {
gameResult("stopped replay");
}
public synchronized void next() {
updateGame(replay.next(), replay.getGame());
}
public synchronized void previous() {
updateGame(replay.previous(), replay.getGame());
}
@Override
public void gameResult(final String result) {
Session session = SessionManager.getInstance().getSession(sessionId);
if (session != null)
session.fireCallback(new ClientCallback("replayDone", result));
}
private void updateGame(final GameState state, Game game) {
if (state == null) {
gameResult("game ended");
}
else {
Session session = SessionManager.getInstance().getSession(sessionId);
if (session != null)
session.fireCallback(new ClientCallback("replayUpdate", new GameView(state, game)));
}
}
}