Package mage.abilities.mana

Examples of mage.abilities.mana.BlueManaAbility


        this.addAbility(new ColorlessManaAbility());
        // {tap}: Add {W} or {U} to your mana pool. Talisman of Progress deals 1 damage to you.
        Ability whiteManaAbility = new WhiteManaAbility();
        whiteManaAbility.addEffect(new DamageControllerEffect(1));
        this.addAbility(whiteManaAbility);
        Ability blueManaAbility = new BlueManaAbility();
        blueManaAbility.addEffect(new DamageControllerEffect(1));
        this.addAbility(blueManaAbility);
    }
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        super(ownerId, 302, "Volcanic Island", Rarity.RARE, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "2ED";
        this.subtype.add("Island");
        this.subtype.add("Mountain");
       
        this.addAbility(new BlueManaAbility());
        this.addAbility(new RedManaAbility());
    }
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        this.supertype.add("Snow");

        // Frost Marsh enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // {tap}: Add {U} or {B} to your mana pool.
        this.addAbility(new BlueManaAbility());
        this.addAbility(new BlackManaAbility());
    }
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                        }
                        if (mana.getRed() == 0 && landTypes.contains("Mountain")) {
                            land.addAbility(new RedManaAbility(), source.getSourceId(), game);
                        }
                        if (mana.getBlue() == 0 && landTypes.contains("Island")) {
                            land.addAbility(new BlueManaAbility(), source.getSourceId(), game);
                        }
                        if (mana.getWhite() == 0 && landTypes.contains("Plains")) {
                            land.addAbility(new WhiteManaAbility(), source.getSourceId(), game);
                        }
                        if (mana.getBlack() == 0 && landTypes.contains("Swamp")) {
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        Condition controls = new InvertCondition(new PermanentsOnTheBattlefieldCondition(filter, PermanentsOnTheBattlefieldCondition.CountType.MORE_THAN, 0));
        String abilityText = "tapped unless you control a Forest or an Island";
        this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new TapSourceEffect(), controls, abilityText), abilityText));
        this.addAbility(new GreenManaAbility());
        this.addAbility(new BlueManaAbility());
    }
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        this.expansionSetCode = "LEA";
        this.subtype.add("Forest");
        this.subtype.add("Island");
       
        this.addAbility(new GreenManaAbility());
        this.addAbility(new BlueManaAbility());
    }
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    public FaerieConclave(UUID ownerId) {
        super(ownerId, 351, "Faerie Conclave", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "10E";
        this.addAbility(new EntersBattlefieldTappedAbility());
        this.addAbility(new BlueManaAbility());
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureSourceEffect(new FaerieConclaveToken(), "land", Duration.EndOfTurn), new ManaCostsImpl("{1}{U}")));
    }
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        this.addAbility(new EntersBattlefieldTappedAbility());
        // When Thornwood Falls enters the battlefield, you gain 1 life.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(1)));
        // {T}: Add {G} or {U} to your mana pool.
        this.addAbility(new GreenManaAbility());
        this.addAbility(new BlueManaAbility());               
       
    }
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        // Dismal Backwater enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // When Dismal Backwater enters the battlefield, you gain 1 life.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(1)));
        // {T}: Add {U} or {B} to your mana pool.
        this.addAbility(new BlueManaAbility());
        this.addAbility(new BlackManaAbility());
    }
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        super(ownerId, 226, "Temur Banner", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{3}");
        this.expansionSetCode = "KTK";

        // {T}: Add {G}, {U}, or {R} to your mana pool.
        this.addAbility(new GreenManaAbility());
        this.addAbility(new BlueManaAbility());
        this.addAbility(new RedManaAbility());

        // {G}{U}{R}, {T}, Sacrifice Temur Banner: Draw a card.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1), new ManaCostsImpl("{G}{U}{R}"));
        ability.addCost(new TapSourceCost());
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Related Classes of mage.abilities.mana.BlueManaAbility

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