this.color.setRed(true);
this.power = new MageInt(3);
this.toughness = new MageInt(2);
// Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
this.addAbility(new UnleashAbility());
// {2}{B}{R}, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(new SourcePermanentPowerCount()), new ManaCostsImpl("{2}{B}{R}"));
ability.addTarget(new TargetPlayer());
ability.addCost(new SacrificeSourceCost());