Package mage.sets.dragonsmaze

Source Code of mage.sets.dragonsmaze.ExavaRakdosBloodWitch

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.dragonsmaze;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.continious.GainAbilityAllEffect;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.UnleashAbility;
import mage.cards.CardImpl;
import mage.constants.TargetController;
import mage.counters.CounterType;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.filter.predicate.permanent.CounterPredicate;

/**
*
* @author LevelX2
*/
public class ExavaRakdosBloodWitch extends CardImpl {

    private static final FilterPermanent filter = new FilterPermanent();
    static {
        filter.add(new CardTypePredicate(CardType.CREATURE));
        filter.add(new ControllerPredicate(TargetController.YOU));
        filter.add(new CounterPredicate(CounterType.P1P1));
        filter.add(new AnotherPredicate());
    }

    final String rule = "Each other creature you control with a +1/+1 counter on it has haste";
    public ExavaRakdosBloodWitch(UUID ownerId) {
        super(ownerId, 69, "Exava, Rakdos Blood Witch", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{B}{R}");
        this.expansionSetCode = "DGM";
        this.supertype.add("Legendary");
        this.subtype.add("Human");
        this.subtype.add("Cleric");

        this.color.setRed(true);
        this.color.setBlack(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        // First strike
        this.addAbility(FirstStrikeAbility.getInstance());
        // Haste
        this.addAbility(HasteAbility.getInstance());
        // Unleash
        this.addAbility(new UnleashAbility());
        // Each other creature you control with a +1/+1 counter on it has haste.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(HasteAbility.getInstance(), Duration.WhileOnBattlefield, filter, rule)));

    }

    public ExavaRakdosBloodWitch(final ExavaRakdosBloodWitch card) {
        super(card);
    }

    @Override
    public ExavaRakdosBloodWitch copy() {
        return new ExavaRakdosBloodWitch(this);
    }
}
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