this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
this.addAbility(new UnleashAbility());
// {1}{B}: Regenerate Grim Roustabout.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{1}{B}")));
}