public TangleWire(UUID ownerId) {
super(ownerId, 139, "Tangle Wire", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{3}");
this.expansionSetCode = "NMS";
// Fading 4
this.addAbility(new FadingAbility(4, this));
// At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new TangleWireEffect(), TargetController.ANY, false, true));
}