Package mage.sets.nemesis

Source Code of mage.sets.nemesis.TangleWireEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*  permitted provided that the following conditions are met:
*
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*
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*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
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package mage.sets.nemesis;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FadingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetControlledPermanent;

/**
*
* @author Plopman
*/
public class TangleWire extends CardImpl {

    public TangleWire(UUID ownerId) {
        super(ownerId, 139, "Tangle Wire", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{3}");
        this.expansionSetCode = "NMS";

        // Fading 4
        this.addAbility(new FadingAbility(4, this));
        // At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire.
        this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new TangleWireEffect(), TargetController.ANY, false, true));
    }

    public TangleWire(final TangleWire card) {
        super(card);
    }

    @Override
    public TangleWire copy() {
        return new TangleWire(this);
    }
}
class TangleWireEffect extends OneShotEffect {

    private static final FilterControlledPermanent filter = new FilterControlledPermanent("untapped artifact, creature, or land he or she controls");
    static{
        filter.add(Predicates.not(new TappedPredicate()));
        filter.add(Predicates.or(
                new CardTypePredicate(CardType.ARTIFACT),
                new CardTypePredicate(CardType.CREATURE),
                new CardTypePredicate(CardType.LAND)));
    }
   
    TangleWireEffect() {
        super(Outcome.Sacrifice);
        staticText = "that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire";
    }

    TangleWireEffect(final TangleWireEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(targetPointer.getFirst(game, source));
        Permanent permanent = game.getPermanent(source.getSourceId());
        if (player == null || permanent == null) {
            return false;
        }
       
        int targetCount = game.getBattlefield().countAll(filter, player.getId(), game);
        int counterCount = permanent.getCounters().getCount(CounterType.FADE);
        int amount = Math.min(counterCount, targetCount);
       
        Target target = new TargetControlledPermanent(amount, amount, filter, true);
        target.setNotTarget(true);

        if (amount > 0 && player.chooseTarget(Outcome.Tap, target, source, game)) {
            boolean abilityApplied = false;

            for (UUID uuid : target.getTargets()) {
                Permanent selectedPermanent = game.getPermanent(uuid);
                if ( selectedPermanent != null ) {
                    abilityApplied |= selectedPermanent.tap(game);
                }
            }

            return abilityApplied;
        }
        return false;
    }

    @Override
    public TangleWireEffect copy() {
        return new TangleWireEffect(this);
    }
}
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