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package mage.sets.nemesis;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.keyword.FadingAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.ExileZone;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class ParallaxWave extends CardImpl {
public ParallaxWave(UUID ownerId) {
super(ownerId, 17, "Parallax Wave", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}");
this.expansionSetCode = "NMS";
this.color.setWhite(true);
// Fading 5
this.addAbility(new FadingAbility(5, this));
// Remove a fade counter from Parallax Wave: Exile target creature.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new ExileTargetEffect(this.getId(), this.getName()), new RemoveCountersSourceCost(CounterType.FADE.createInstance()));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
// When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Wave.
this.addAbility(new LeavesBattlefieldTriggeredAbility(new ParallaxWaveEffect(), false));
}
public ParallaxWave(final ParallaxWave card) {
super(card);
}
@Override
public ParallaxWave copy() {
return new ParallaxWave(this);
}
}
class ParallaxWaveEffect extends OneShotEffect {
public ParallaxWaveEffect() {
super(Outcome.Benefit);
this.staticText = "each player returns to the battlefield all cards he or she owns exiled with {this}";
}
public ParallaxWaveEffect(final ParallaxWaveEffect effect) {
super(effect);
}
@Override
public ParallaxWaveEffect copy() {
return new ParallaxWaveEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
ExileZone exileZone = game.getExile().getExileZone(source.getSourceId());
if (exileZone != null) {
for (Card card: exileZone.getCards(game)) {
Player player = game.getPlayer(card.getOwnerId());
if (player != null) {
player.putOntoBattlefieldWithInfo(card, game, Zone.EXILED, source.getSourceId());
}
}
exileZone.clear();
return true;
}
return false;
}
}