// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// As long as enchanted creature is white, it gets +1/+1 and has lifelink.
SimpleStaticAbility whiteAbility = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(new BoostEnchantedEffect(1, 1), new EnchantedCreatureColorCondition(ObjectColor.WHITE), "As long as enchanted creature is white, it gets +1/+1"));
whiteAbility.addEffect(new ConditionalContinousEffect(new GainAbilityAttachedEffect(LifelinkAbility.getInstance(), AttachmentType.AURA), new EnchantedCreatureColorCondition(ObjectColor.WHITE), "and has lifelink"));
this.addAbility(whiteAbility);